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PROJECTS

UI/UX Game Design Pipeline Process

A final project showcasing the design process for creating a FPS player profile screen, completed for the ELVTR UI/UX for Gaming course with Ariel Mallo.  It also illustrates a variety of Figma techniques.

Player Profile - UI Mockup - Thumbnail.png

UX/UI Game Design Analysis & Redesign

This project is a comprehensive study of UX/UI game design done in conjunction with ELVTR UX/UI for Gaming course with Ivy Sang. It features an analysis of Minecraft Dungeons and the process in implementing changes, including a redesign in the style of Super Mario.

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